Just thought I'd share where my studio project was going.... for the 3rd part of the project, we were given someone else's "artifact" (I did the radio thing in the last post), and we had to design an environment, or field, for the object to exist in... a reliquary of sorts..
To make a long story short, I decided to make a box that would very simply organized by a grid, with tiny little doors and delicate hinges that would open on every panel, even when it wouldn't make sense for all the doors to open on the same space, like at a corner. It took forever, especially with the miniature hinges (which were intended for doll house doors ha!). The point was that you would open up each door and get a different framed view of the object. (the object was about fragments). Each view would also be filtered or blocked in one of 3 ways. Sometimes you would get a literal brick wall, other times just parts of the brick wall that you could see through, and then in just the netting behind the bricks. (In the middle panel it was a clear tunnel to the center of the artifact, which was the most important part). Anyways, here's how it turned out!